Town: Chyu̹gû Kûbî Mîze

Chyu̹gû Kûbî Mîze

Chyu̹gû Kûbî Mîze
Example Wareneese architecture.
StateWarrenese Shogunate
ProvenceBàze Logu Empire
Sub ProvenceNogreftö Parish
RegionMbö Bök Woodlands
Founded1312
Community LeaderLaird Tshê Tresêv
Area5 km2 (2 mi2)
Average Yearly Temp9°C (48°F)
Average Elevation3228 m (10590 ft)
Average Yearly Precipitation294 cm/y (115 in/y)
Population1330
Population Density266 people per km2 (665 people per mi2)
Town AuraTruename Magic
Naming
Native nameChyu̹gû Kûbî Mîze
Pronunciation/ˈcu̹gʊ/ /ˈkʊbɪː/
Direct Translation[vicious] [answer]
Translation[Not Yet Translated]

Chyu̹gû Kûbî Mîze (/ˈcu̹gʊ/ /ˈkʊbɪː/ [vicious] [answer]) is a temperate Town located in Nogreftö Parish, Bàze Logu Empire, within the Warrenese Shogunate.

The name Chyu̹gû Kûbî Mîze is derived from the Wareneese language, as Chyu̹gû Kûbî Mîze was founded by Caw̋ń̄ Yawmē̋ch 'Delux Xandy' Ya̋sh Ma̋sh Jō̋g Trg̈m, who was culturaly Wareneese.

Climate

Chyu̹gû Kûbî Mîze has a yearly average temperature of 9°C (48°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a freezing -8°C (18°F). Chyu̹gû Kûbî Mîze receives an average of 294 cm/y (115 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Chyu̹gû Kûbî Mîze covers an area of nearly 5 km2 (2 mi2), and an average elevation of 3228 m (10590 ft) above sea level.

Overview

Chyu̹gû Kûbî Mîze was founded durring the early 14th century in summer of the year 1312, by Caw̋ń̄ Yawmē̋ch 'Delux Xandy' Ya̋sh Ma̋sh Jō̋g Trg̈m. The establishment of the new community went well, with no major obsticles durring construction.

Chyu̹gû Kûbî Mîze was built using the conventions of Wareneese durring the early 14th century. Naturaly, all settlmentss have their own look to them, and Chyu̹gû Kûbî Mîze is no diffrent. The town's buildings feature masoned stone construction which prominantly features pointed arches, pointed ribbed vault cielings, flying buttress', and window tracery all of which share a simmilar gemoetetic patern halfway between organic and inorganic in design formaing a very distinct aesthetically integrated style. BUildings tend to reach for the havens, and more expencive homes are easily identified by their floor count as well as the addition of decorative features intigrated into the building's design such as statues, gargoyals, and embelished joinery.

Chyu̹gû Kûbî Mîze is buildings are arranged within a network of narrow flagstone streets which form a rectangular grid, where each block verries in size given the proximity of the paralell streets forming each section. The ocasional smaller block has been used to construct a park, plaza, and other communal structures. The town rests behind the absurdity that is a thick, timber braced, wall made of clay bricks. While visualy impressive and certainly an astetic, Chyu̹gû Kûbî Mîze's wall provides no actual defence against siege equipment due to the choice of its cosntruction materials. Even nonexperts can tell the town is trying to impress rather than defend with its walls, towers, and gatehouses. Though admittedly, they do look nice... To primitive tribals who have never seen fortifications before. The political statment focused walls have not been wellmaintained over the years, and while functional are in dire need of some loving care and perhapse light renovation.

Chyu̹gû Kûbî Mîze is not quite well. Something happened here, perhapse recently, perhapse long ago. Whatever it was, it settled into the very soul of the town like a festering wound. The people go about their day well enough, but there’s a tention in the air you can cut with a knife. There’s a patern to the panic. It’s not easy to see, and no one quite agrees on what it is, but the locals know and operate under this pattern. It shapes everything they do, and you feel as if you’ve almost worked it out only for some small detail to devastate your theory every time you try and comprehend it.

Civic Infrastructure

Chyu̹gû Kûbî Mîze has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Chyu̹gû Kûbî Mîze. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Chyu̹gû Kûbî Mîze's parks.

Chyu̹gû Kûbî Mîze has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Chyu̹gû Kûbî Mîze.

Chyu̹gû Kûbî Mîze has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Chyu̹gû Kûbî Mîze has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Chyu̹gû Kûbî Mîze has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Chyu̹gû Kûbî Mîze has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Chyu̹gû Kûbî Mîze has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Chyu̹gû Kûbî Mîze's public wards, blessings, and other arcane systems.

Chyu̹gû Kûbî Mîze possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Town. Chyu̹gû Kûbî Mîze's grid is powered by a boiler and turbine based power plant.

Chyu̹gû Kûbî Mîze's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Chyu̹gû Kûbî Mîze has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Chyu̹gû Kûbî Mîze's natural decorations nor waterways.

Chyu̹gû Kûbî Mîze has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Chyu̹gû Kûbî Mîze has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Chyu̹gû Kûbî Mîze is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Two or more groups of citizens within Chyu̹gû Kûbî Mîze hate each other. Their neighbors or the local law have kept things from too-overt violence, but members of the groups will constantly interfere with their rivals and cause whatever misery they can get away with. This hate may spring from recent events, or it may be an inherited spite from old wrongs.

Chyu̹gû Kûbî Mîze's bank was built using a different architectural style from the rest of the town. The style used embraces individualism and experimentation. It emerged as a movement against traditional, classical styles and sought to make buildings dynamic and fun while breaking the rules. The style incorporated elements of previous architectural styles in exaggerated and whimsical ways. Traditional, conservative leanings were void in this era, with most scholars of architecture agreeing it was a time of “anything goes.”.

Due to the actions of local Kami, autumn is short in Chyu̹gû Kûbî Mîze.

The Ice Elemental, Large near Chyu̹gû Kûbî Mîze are known to be almost tame, such that they can be put to domestic use.

Chyu̹gû Kûbî Mîze's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves creating small tokens to channel Chronomancy energies of tier 3 via proclamations.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 3
    • Farmland: 5386 m2
    • Cattle and Similar Creatures: 332
    • Poultry: 3990
    • Swine: 266
    • Sheep: 13
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 133

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 3
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 3
  • Candlemakers: 4
  • Carpenters: 4
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 7
  • Glassworkers: 5
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 9
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 3
  • Whitesmiths: 1

Merchants

  • Beer-Sellers: 1
  • Booksellers: 2
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 6
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 8
  • Barbers: 5
  • Coachmen: 2
  • Cooks: 5
  • Doctors: 2
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 4
  • Healers: 3
  • Housekeepers: 3
  • Housemaids: 7
  • House Stewards: 4
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 4
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 5
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 3
  • Miners: 3
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 1
  • Warehousemen: 4
  • Watercarriers: 3
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 4
  • Engineers: 1
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Exorcist: 3
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 8
  • Monks, Monastic: 4
  • Monks, Civic: 4
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 3
  • Priests: 5
  • Rangers: 1
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 2
  • Storytellers: 5
  • Military Officers: 4

Cottage Industries

  • Brewers: 3
  • Comfort Services: 4
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 4
  • Potters: 2
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 7
  • Spinners: 4
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 4

Produce Industries

  • Butter Churners: 4
  • Canners: 4
  • Cheesmakers: 4
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

412 of Chyu̹gû Kûbî Mîze's population work within a Foundational Occupation.

865 of Chyu̹gû Kûbî Mîze's population do not work in a formal occupation, but do contribute to the local economy. 53 (4%) are noncontributers.

Points of Interest

Chyu̹gû Kûbî Mîze is known for its unusual rock formations.

POI

History

The the a pair of pants of Invocation, an a pair of pants imbued with notable amounts of Invocation energies was created near Chyoqi Rûbû Kîchyà by in time immemorial, reportedly some time during the late 2nd century.

History